Author Topic: Bathurst legends 1.2 released  (Read 929 times)

[SJ]Cato Larsen

  • God of rFactor
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Bathurst legends 1.2 released
« on: August 04, 2009, 12:22:30 pm »
http://www.virtualr.net/bathurst-legends-12-released/

maybe the stuff is better this time around.

Shifting delay was a big issue so that might help...

It is time to put the good ol line "A Dingo stole my baby" for some reason i still cannot remember...

I will test this

[SJ]Warren Dawes

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Re: Bathurst legends 1.2 released
« Reply #1 on: August 04, 2009, 11:20:55 pm »

I will test this

I'll be interested in your feedback, Cato, the first version didn't quite hit the spot for me.

[SJ]Cato Larsen

  • God of rFactor
  • *
  • Posts: 4847
Re: Bathurst legends 1.2 released
« Reply #2 on: August 05, 2009, 05:24:06 am »

I will test this

I'll be interested in your feedback, Cato, the first version didn't quite hit the spot for me.


Sad to say I deleted it after trying a few rounds at Bathurst.

I dunno, there is something there. the sound the looks of the models, but the cockpit is DAMN ugly. Modeling inside is just as important as making nice looks on the outside of the car.
The way it looks inside is more like Test Drive in the 90`s. There is still quite a shifter delay, but better than before. There is no future for the mod in SJ as long as I run the EURO league. And there are way better mods to use for funruns. I am sad to say this as I really liked the idea of this mod. But even though they have put a lot of work down and provided the community with another rfactor mod, they should probably have asked for help amongst some of the teams know to make great things....

Nothing special about this I am afraid. :(