Author Topic: BeFast Alfa 156  (Read 784 times)

[SJ]Byron

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BeFast Alfa 156
« on: November 01, 2007, 02:43:46 pm »
Here's one for Rik...  Kristof's to follow!

 lol




[SJ]Jarkko Rantajoki

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  • Posts: 12811
Re: BeFast Alfa 156
« Reply #1 on: November 01, 2007, 02:50:13 pm »
Nice car m8. :)

[SJ]Stick

  • Madman Racing
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Re: BeFast Alfa 156
« Reply #2 on: November 01, 2007, 03:28:07 pm »
Very stylish!  :salute:

[SJ]CasparGTL

  • rFactor Test Driver
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Re: BeFast Alfa 156
« Reply #3 on: November 01, 2007, 03:55:19 pm »
Befast be proud I say!

[SJ]T Hez

  • Yoda of Alien U.
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Re: BeFast Alfa 156
« Reply #4 on: November 01, 2007, 05:45:33 pm »
Looks like we'll be struggling (FWD) in style :excited:


I know it's rude to ask... but could you please do a version with black rims Mr. B?

[SJ]Jarkko Rantajoki

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Re: BeFast Alfa 156
« Reply #5 on: November 01, 2007, 07:23:43 pm »
Looks like we'll be struggling (FWD) in style :excited:


I know it's rude to ask... but could you please do a version with black rims Mr. B?


Stupid game wont allow rim editing..  :cry:
Its biggest - for me in this game.

[SJ]Byron

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Re: BeFast Alfa 156
« Reply #6 on: November 01, 2007, 07:30:09 pm »
I expect there'll be some way to edit the rims in future, official or otherwise

The rims look a lot brighter in that render than they will in-game.

[SJ]Jarkko Rantajoki

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Re: BeFast Alfa 156
« Reply #7 on: November 01, 2007, 07:34:47 pm »
I expect there'll be some way to edit the rims in future, official or otherwise

The rims look a lot brighter in that render than they will in-game.


Yeah, in fact i might have a bit of an idea, im just too lazy to go trial and error.. since the folder structure is same as in GTR2, i reckon the naming of files is about same format.. so it should be possible to figure out.. you can get the textures to edit from the scenes... all you hotta do is name em correct.. and place to correct folder! :)

[SJ]CasparGTL

  • rFactor Test Driver
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Re: BeFast Alfa 156
« Reply #8 on: November 01, 2007, 07:42:46 pm »
could you please do a version with black rims Mr. B?


What color do you think they'll be after two laps of heavy braking?  :)

[SJ]Byron

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Re: BeFast Alfa 156
« Reply #9 on: November 02, 2007, 11:49:36 am »
And one for Kristof...



It occurred to me when I was doing this pic...  we could even have our own faces on the drivers if we wanted.

Scary thought!


[SJ]CasparGTL

  • rFactor Test Driver
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Re: BeFast Alfa 156
« Reply #10 on: November 02, 2007, 11:53:55 am »
That would be sooooooooooooooooo cool!
I would love that in the final carpack.
All skinners aboard?
Oh say yes pleeeease?  :)

[SJ]Pierre61

  • Master of Ceremonies
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Re: BeFast Alfa 156
« Reply #11 on: November 02, 2007, 12:02:31 pm »
That really is a cracking piece of work ... seriously good stuff  :hats off:

[SJ]Jarkko Rantajoki

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Re: BeFast Alfa 156
« Reply #12 on: November 02, 2007, 04:12:25 pm »
Hehe i was planning to add a driver too in my renders, i think its way cool everything with Race07 skinning.. soo easy to put em in game, you can put all the effort to painting and not fiddling with some goddamn files, i got now xfiles.. scenes.. and bit of motivation.. mmmmm it was looking really bad with Race07 skinning for me at first..
Very nice cars m8. :)

[SJ]Kristof Huyck

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Re: BeFast Alfa 156
« Reply #13 on: November 02, 2007, 06:50:16 pm »
Masterpiece Byron  :hats off:


[SJ]Byron

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Re: BeFast Alfa 156
« Reply #14 on: November 02, 2007, 06:54:17 pm »
Thanks.  :)

Almost forgot...

Download Here

Extract to:  ...\Steam\SteamApps\UserName\race 07\CustomSkins\Simjunkies\Alfa Romeo 2007\

[SJ]T Hez

  • Yoda of Alien U.
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  • Posts: 278
Re: BeFast Alfa 156
« Reply #15 on: November 02, 2007, 07:01:37 pm »
Byron, all I can say is  :hats off:
But Kristof looks pretty human to me in that render  lol


What color do you think they'll be after two laps of heavy braking?  :)


I honestly wouldn't know because I keep locking the wheels so you won't find alot of braking dust on my car  rotfl
 

[SJ]Erock

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  • Posts: 96
Re: BeFast Alfa 156
« Reply #16 on: November 02, 2007, 07:02:12 pm »
how do u guys get it to render?

[SJ]Byron

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Re: BeFast Alfa 156
« Reply #17 on: November 02, 2007, 07:39:11 pm »
Quote from: Rik
Kristof looks pretty human to me in that render


:shh:  Don't mention the A word...  Kristof don't like it!

Quote from: Erock
how do u guys get it to render?


Hows your 3ds max skills, Erock?  You need the BrazilRS rendering plugin.  And some free time!

[SJ]Erock

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Re: BeFast Alfa 156
« Reply #18 on: November 02, 2007, 07:45:21 pm »
ahhh i just need to get 3dsmax then :) i had it and used it in school so ill b fine once i get it hehe