Author Topic: GTRE / Race 07 Updated  (Read 2107 times)

[SJ]Warren Dawes

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GTRE / Race 07 Updated
« on: August 08, 2009, 02:20:32 am »
Just a heads up for anyone not aware, Simbin have released a new update for GTRE / Race 07. Steam will automatically update your game when you open Steam.
So for anyone preparing for a League race this weekend, make sure you allow sufficient time for the update. This also means the dedicated servers need to be updated too.

As usual, Simbin have not released any info to advise what the changes are (yet), and many of the mods will no longer work eg. XD Motec etc.

[SJ]Mozza

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Re: GTRE / Race 07 Updated
« Reply #1 on: August 08, 2009, 06:33:55 am »
Is there any way to tell whether you've got the update or not Warren?

edit - nevermind  :)
« Last Edit: August 08, 2009, 07:27:45 am by [SJ]Mozza »

[SJ]Grimwart

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Re: GTRE / Race 07 Updated
« Reply #2 on: August 08, 2009, 11:41:40 am »
Thanks for the headsup, mine had updated and I never noticed it happening 8-O Sucks having no XD though, hopefully that will be fixed soon :hmm:

[SJ]Wedge

  • "Mr. Wedge"
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  • Posts: 253
Re: GTRE / Race 07 Updated
« Reply #3 on: August 08, 2009, 11:54:10 am »
Well one thing they have changed is the ability for people without STCC to set superpole and mandatory pitstops for offline races...  Also, I think some of the IGA has changed...  Other than that :dunno:

[SJ]Warren Dawes

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Re: GTRE / Race 07 Updated
« Reply #4 on: August 08, 2009, 12:28:32 pm »
Well one thing they have changed is the ability for people without STCC to set superpole and mandatory pitstops for offline races... 


I think we already had that since the last patch Cam (certainly for on-line gaming).  I find it very un-professional to launch a patch without any form of change log. Simbin claim they wanted to get the patch out for everyone before they went on holidays, which they say they have now done. I'm amazed that they don't already have the info already (surely they know what they changed) and how long does it take to pull together a list of changes. So now we have, yet again, the end users desperately trying to work out what is different. Most un-professional in my view.  :no:

[SJ]Wedge

  • "Mr. Wedge"
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  • Posts: 253
Re: GTRE / Race 07 Updated
« Reply #5 on: August 08, 2009, 12:49:17 pm »
Apparently the changelog is a week (weak) away...


[SJ]DenDanger

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Re: GTRE / Race 07 Updated
« Reply #6 on: August 08, 2009, 03:23:18 pm »
Thanks Warren.

I'll fire it up and get that done.

[SJ]Jarkko Rantajoki

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Re: GTRE / Race 07 Updated
« Reply #7 on: August 08, 2009, 03:24:53 pm »
I dont think ive ever seen people actually complain that a company updates their game  :dunno:

[SJ]Byron

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Re: GTRE / Race 07 Updated
« Reply #8 on: August 08, 2009, 04:22:49 pm »
You must have Jarkko - you've been at SJ for ages!

 lol


[SJ]DenDanger

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Re: GTRE / Race 07 Updated
« Reply #9 on: August 09, 2009, 02:05:06 pm »
 I am thinking it was done as it works fine. lol
 Gives me incentive to finish my stuff. Just noticed last car I did was June 15. Probably last time I played the game also. Now to blow the dust off my Aston...

 Thanks again!!

[SJ]Nodnerb

  • OSJ League Manager
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  • Posts: 821
Re: GTRE / Race 07 Updated
« Reply #10 on: August 10, 2009, 03:49:35 am »
Just a heads up for anyone not aware, Simbin have released a new update for GTRE / Race 07. Steam will automatically update your game when you open Steam.
So for anyone preparing for a League race this weekend, make sure you allow sufficient time for the update. This also means the dedicated servers need to be updated too.

As usual, Simbin have not released any info to advise what the changes are (yet), and many of the mods will no longer work eg. XD Motec etc.


last time they did that was for the release of GTR evo, so this is probably getting ready for Race on ;)

EDIT:    Looking further there is a US release date here http://www.amazon.com/Viva-Media-553-Race-On/dp/B002I9PQ00/ref=sr_1_1?ie=UTF8&s=software&qid=1249876463&sr=8-1
« Last Edit: August 10, 2009, 04:13:34 am by [SJ]Nodnerb »