Author Topic: My iRacing experiences  (Read 21168 times)

[SJ]linklemming

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My iRacing experiences
« on: July 11, 2008, 01:38:58 am »
Thought I would start my own thread on this:

Post from another thread for Day1

Got an invite today and decided to try it out.  Had hoped to do 3 months but it wasnt an option.  Ran the auto config for graphics.

Basically I have a Dell XPS 410
2.4 Ghz Duo 2
2 Gig memory
TH2GO running at 3840x1024
8800 GTX

First try with the solstice rookie at laguna had me thinking it was a waste of money.  Felt like I was never going over 10mph.  Changed the FOV to 130 and that made a huge difference in the sense of speed which is one of the big things with a TH2GO setup.  Did about 20 laps in the solstice and got to 1:57 (nothing to brag about by any means...just reference).  Graphics FPS seemed the be about 45 and at the limit of what I considered acceptable.  Went in and tweaked graphics setup to get it around 75.  Even at some of the lowest settings, graphics seemed pretty good.

Since everyone talks about the skippy car, I decided to buy it.  Man what a difference compared to the solstice.  The skippy is definately a tail happy car to the likes of a 911 in that you better be on the gas when you turn in and fast once you figure it out.  Definately takes some getting used to.  Another advantage of the skippy is that the FPS go up by an easy 10FPS with my setup.

Took the skippy to lime rock and started getting the hang of the sim.  Notice the subtle things in physics where this game is excellent, control right at/over the limit and the effects of bumps/camber and curbs on the car.  DId a 1:03x and got bored with the track (usually happens at lime rock).  The big thing lime rock showed was behavior on a bumpy circuit....which is EXCELLENT.

Took the skippy to summit point and really liked it.  Started getting the hang of sliding/recovering the car.  Definately reminds me of real track days in all the subtle things you due (especially trail braking and picking lines based on bumps and camber).  One thing I really noticed is how sensitive the brakes are.  I have a CST pedal setup with a load cell brake which is supposed to be really good in this sim and it is still way touchy but ok once you get the hang of it.

Brought out the solstice rookie at summit and liked it alot more here than laguna and started sliding it around.  Immediately noticed the lack of speed sensation compare to real life and decided for something else.

Now its the skippy at laguna.  I love this combo, especially the camber sensation in all the corners and how the car loads up during different phases of the corner based of the line you choose respective to the camber.

So far, love the physics and the laser scanned tracks.  Makes you realize how far off many tracks are.  That being said, eastern creek laser for rfactor seems just as good to me.  Dont like the lack of sensation of speed.

Not sure if I will renew my subscription, while its good...I am not sure if its THAT good.  Time will tell.

Will try some online races next week and see what that is like.

Gary
« Last Edit: July 11, 2008, 02:10:44 am by [SJ]linklemming »

[SJ]linklemming

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Re: My iRacing experiences
« Reply #1 on: July 11, 2008, 02:09:10 am »
Day2:

Once the coffee kicked in, I couldnt take it anymore and started iRacing.

The skippy car is just awesome thumbs up.  Definately a momentum car and once you figure it out, you can really carry alot of speed.  Spent about 1 hour at summit, laguna and lime rock.  Love it the most at laguna.  Not sure what time I was doing but it was fun.  Pretty impressive crash damage modeling lol

Figured I would try out the legends car and after 20 laps, I didnt see the point.  Its an absolute boring by yourself when your laptimes are 17 seconds.

Spent about 2 hours in the solstice rookie at laguna, lime rock and summit and decided to start trying to up my rating.

Time trial mode in the solstice rookie:  very interesting yet frustrating.  You have 1/2 hour to do as many laps as you want.  The average of your best 8 consecutive no penalty laps is recorded.  I would get about 5 good laps in then spin off in T1.  Note to self....dont check lap times before T1 as you will miss your braking point.  Did a best of mid 1:06 with an average in the mid 1:07s.  My rating only went from 2.50 to 2.51 due to the get-offs.

First race in the solstice rookie:  Didnt even bother to qualify and just see what it is about.  Got in a grid of 10 cars.  Everyone was being pretty easy in the back doing 1:06-1:08's and I just brought up the rear although I could see where I could have passed,  Also didnt have chat or teamspeak  setup (or even know how to use it) so I didnt want to get involved in any incidents.The online code seemed pretty solid although there was a car disappearing/reappearing every so often.  Just followed the pack around for 20 laps and got my rating up to 2.65. and a best in the low 2:06's.  The leader was at 2:03x.

Graphics seem pretty good even at the lowest settings, seeing 51 FPS with 10 cars online which is what it is capped at.  Need to play more with this (I could have sworn it had more eye candy setup).  Will set it up for the next race in an hour and report back.

Nags/Cons so far:
Not sure if you can access forums and such from another computer.  Will look into this.
FFB gives a nice weighted feel to the wheel but there seems to no effects on curbs and such.
Not obvious how to setup chat.
Did have a complete computer crash while running it.

Pros
PHYSICS!!!!!!, yes they are really that good which is good as you really have to go right to /past the limits of adhesion to get good speed in the solstice which felt alot like my miata when it was stock in the handling department.  In fact, my first iRacing online race felt like my first track day in the miata.

Gary



« Last Edit: July 11, 2008, 02:15:56 am by [SJ]linklemming »

[SJ]ski9600

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Re: My iRacing experiences
« Reply #2 on: July 11, 2008, 03:18:25 am »
wow, it sound really nice.  I don't know what to ask, but here goes!

If the cars you like in rFactor are a 5 out of 10 how would you rate this "skippy"?

[SJ]linklemming

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Re: My iRacing experiences
« Reply #3 on: July 11, 2008, 04:11:40 am »
Assuming your talking about the historix mod, I would give the skippy a 5 and the solstice a 3.

Its the physics and tracks that make this game excellent moreso than the cars for me but so far the skippy is at the top if the list.  I just like driving the older cars.  If they could implement the FIA-TC65, FIA_GTC65 and FIA GTC-76 in iRacing, it would get a 10.

Imagine a LFS Fox with less downforce...that would be the skippy.

Just did another online race with 15 people and saw 100-115FPS with car detail on medium, track details on low, no shadows and 4xAA and AF.  Not to bad as I dont have a cutting edge system but am pushing alot of pixels.

Unfortunately somebody spun in front of me costing me SR points and taking off my front wheel :grrr: and I had no idea how to fix it in the pits :grrr:, gonna probably take 20 races to qualify to compete in the skippy thumbs down.

While iRacing claims to match you to your lap times, it isnt really happening at the moment,,,,, I am seeing 6 second diffrnces at Lime Rock which is HUGE. 

Do miss the league environment and Petes calming yet authorative voice :think:  Oh well thats what alfatina is for :hats off:

Gary

[SJ]linklemming

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Re: My iRacing experiences
« Reply #4 on: July 11, 2008, 06:08:45 am »
Did some practice and got the solstice rookie down to 1:05.2x in practice at Lime rock and decided to join the next race at 05:00 GMT.

Really starting to like this game now, physics is spot on.  The rookie solstice feels like a 180hp miata on track tires.....which is exactly what it is...only uglier and heavier and made in murica rofl.  Dont get me wrong, nothing better than a solstice......in my rearview  :knockout:.  Watching my replays shows how accurate it is.  Great tire model.


39 registered but only 10 showed up for the race, I got grid at P7.  Excellent racing, very clean.  Just decided to stick to bumber hugger mode and ended up P5 out of 10.  Mighta been a P4 but I backed off to make sure I didnt go off and ruin my SR rating.

I noticed something in this race.  My on track experience took over my sim experience, the physics seem that real to me.

Things I noticed:
Braking pressure is very sensitive, I was getting lockups when blipping throttle while heel/toeing.  Using a stock G25 might need some adjustments.

Got a loss of FFB just like GTL, luckily it was in warmup and I just exited an re-entered event.

Ran about 100FPS with 10 cars with AA/AF at 4x, details at maximum and shadows still off.

Got a SR of 2.85 after the race, looking forward to tomorrow

Gary
« Last Edit: July 11, 2008, 06:27:58 am by [SJ]linklemming »

[SJ]Jarkko Rantajoki

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Re: My iRacing experiences
« Reply #5 on: July 11, 2008, 06:23:09 am »
I dont doubt a second that the physics are best there is, knowing the maker..
damnit, i really wanna play it.
Even if i get an invite i dont have money right now. :(

[SJ]linklemming

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Re: My iRacing experiences
« Reply #6 on: July 11, 2008, 06:32:33 am »
I dont doubt a second that the physics are best there is, knowing the maker..
damnit, i really wanna play it.
Even if i get an invite i dont have money right now. :(


Not really a problem if you are used to the current ISI sims which are still EXCELLENT.  If I had to choose between SJ and iRacing, iRacing would be a memory...although a good one.

Gary

[SJ]Jarkko Rantajoki

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Re: My iRacing experiences
« Reply #7 on: July 11, 2008, 07:10:20 am »
Well, im hoping i dont have to choose.
Gonna have to fit Simjunkies, Trellet and iRacing to calendar. :)

[SJ]Dion Holzheimer

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Re: My iRacing experiences
« Reply #8 on: July 11, 2008, 09:56:09 am »
I've done a 1'03.5 in the solice @ limerock with consistent high 03's to very low 04's over a race distance.

I will do a write up of my thoughts in the next few days.. lately ive been way to busy.. even to play racing games! :?: :cry:

[SJ]linklemming

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Re: My iRacing experiences
« Reply #9 on: July 11, 2008, 08:38:34 pm »
Those are excellent times Dion, I hoping to crack into the 1:04's this weekend.  I only have about 6 hours(all tracks) so far with about 3 in the solstice and I am pretty happy with my progress.

Surprisingly transitioning from 1:06's to 1:05's was pretty easy, just push it harder than you think you can at the limit.  You can slide this game so much more than in GTL and get away with it.  I am pretty sure I dont need the brakes at all from T3 until T1, still trying to convince my subconscious.

Downloaded the iRacing installer on the machine it is installed on and transferrd the .exe file to another machine and ran it and now I can access all the website features from my couch.

Gary

[SJ]linklemming

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Re: My iRacing experiences
« Reply #10 on: July 12, 2008, 06:24:12 am »
Spent some time today working on the force feedback in iRacing.  I had heard all the great things about it yet all I felt was a nicely weighted wheel.  As it turns out FFB wasnt enabled.  Got it working pretty well with the default control panel->game controller menu and must say, the FFB feels really good.  Tried to get it working with the logitech profiler and have yet to suceed as the profiler doesnt seem to put the FFB settings into place until the executable is called and iRacing doesnt have an executable as its started from a web page.  Will look more into that tomorrow.

DId two races in the solstice tonight and its quite a difference from the alfatina by far, it felt like SLOWMO.  Just putzed around during the first race and got a P2(alot of guys went off) and my SR jumped up from about 2.75 to 3.46.

Tried to be more aggresive during the second race but there seemed to be alot of slow guys just blocking the track.  Finally got the momentum to pass a slower guy in the front straight and was actually ahead of him and on the inside at the approach to T1 and he forced the issue, not sure why as he was VERY SLOW in T1, anyways we bumped and I got the majority of incident points although in the real world I doubt it would have worked out that way.  It was pretty minor contact but I decided to press on.  About 8 laps later a tire blew (I suspect from the damage) :grrr:

Hard to figure out the drivers when you dont know them.  The SJ league environment is looking better to me.  I love you guys thumbs up.

Getting tired of Lime Rock :think:

Gary

[SJ]Stein

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Re: My iRacing experiences
« Reply #11 on: July 12, 2008, 06:46:35 am »
. lately ive been way to busy.. even to play racing games! :?: :cry:



 :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast: :toast:


Whoops ~ Woof


 :can of worms:

[SJ]Jett

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Re: My iRacing experiences
« Reply #12 on: July 12, 2008, 07:05:35 am »
If you are using a G25 try these settings

900 degrees of rotation
Check on
Overall Feedback 101%
Spring effect 0%
Damper 0%

Check on
Centering Spring 0%

Ade Allen who made the Real Feel Plugin stated that 101% took the non-linearity out of the wheel. Dale Jr who did switch from the TSW to the G25 uses less FFB but all the rest are the same. Using less FFB in the control panel allows you to use more in the sim. Hope that helps.
« Last Edit: July 12, 2008, 07:15:03 am by [SJ]Jett »

[SJ]linklemming

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Re: My iRacing experiences
« Reply #13 on: July 12, 2008, 07:37:27 am »
Thanks for the info, thats pretty close to my settings.  Will have to try overall feedback at 101%.  Dale Jrs. settings seemed a little (for the lack of a better term)....limp :biggrin:

I do like some centering spring though, damn all those who say otherwise, 20% seems about right.

Gary

[SJ]Stein

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Re: My iRacing experiences
« Reply #14 on: July 12, 2008, 07:54:10 am »
damn all those who say otherwise, 20% seems about right.

Gary


Well ill be damned ... then...


Hey Jett.. does that FFB thing work for other games as well then? or just Iracing... as it seems purdy interesting!


Feels like it's a sort of reverse Psychology fix?
..


Woof  ~WOof


[SJ]linklemming

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Re: My iRacing experiences
« Reply #15 on: July 12, 2008, 08:04:38 am »
Well, my SR rating allowed me to move up to the advanced solstice challenge, so I played around a little with that.  Basically you can adjust Front Rear camber/caster/tire pressure but I wasnt sure sure what to shoot for so I just went back to the solstice rookie.

Did another race in the solstice rookie, just to sit back and accumulate some SR points (I was totally blitzed).  I got a P4 with no incidents and my SR is now 3.52, this whole SR thing seems confusing :ttth:

It was actually a fun race, If I had planned it right I might have got P3 just at the finish line but I am to blitzed for that (alfattina ended about 4 hours ago).

Should be competing in the skippy by monday.

Gary

[SJ]Jett

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Re: My iRacing experiences
« Reply #16 on: July 12, 2008, 03:25:45 pm »
Stein, I believe you are referring to the 101% Overall strength issue..and no I believe that is a only for iRacing. I haven't seen and Ade didn't seem to think it had to be that way in anything else. By the way those are Ade's settings as well. I believe he uses 8-15 FFB in the iRacing sim for Road Courses and anywhere from 5-20 on Ovals. I will recheck with him later today.

[SJ]linklemming

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Re: My iRacing experiences
« Reply #17 on: July 13, 2008, 06:29:58 am »
Once the coffee kicked in today, I decided to get on and cruise some laps and wouldnt you know it, I just missed the lime rock sessions and now we have to do laguna for the next week...great :grrr: (you only do one track a week and it changes on saturday midnight GMT)

For those of you doing the math, yeah....I am not fully awake until ~3pm lol

Spent half an hour doing the solstice rookie at laguna and REALLY hated it and could barely top 1:59.x.  Decided to do the NASJ-GTL VLM-lemans funrun instead and during offline practice I hear a bang while braking at top speed in the 906 when a bolt came loose on my CST pedals and I lost the brakes(spectacular crash).  By the time I got it sorted out/fixed/recalibrated, they were 30 minutes into the race.  Compared to iRacing, I felt like I was doing 300mph.

Got in the iRacing forums, read some suggestions on the car/track combo and watched some videos and figured I could never master this car/track combo and that would be the end of this.

Decided to have a few drinks and just cruise the track, focus on a good line and be smooth.  All of a sudden I broke into the 1:54's after about 30 minutes practice.  This sim/car/track combo really makes you work at getting speed and appreciate you accomplishments.

Figured out I should just join a race and up my SR rating.  Lots of friendly pre-race chat and suggestions.

Somehow I got put into P1 and it was an interesting start.  2 guys come sailing by in T1 like they didnt know the track and went off(luckily no incidents).  Saw two more getoffs in race and I ended up in P3 out of 10.  Otherwise all 10 guys seemed pretty well matched.  My SR only went up only .10 from 3.52 to 3.62 with a best lap of 1:55.0x (normal guys do 1:51-1:53).  Should take 3 races to get to the skippy.

Got voice chat working which I hear is based off of teamspeak, its ok but Vent sounds sooo much better.  Not much said other than good luck and good race.

Nuther race in 30 minutes, might be too alfatina'd lol, will report tomorrow.

Gary

[SJ]linklemming

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Re: My iRacing experiences
« Reply #18 on: July 13, 2008, 07:39:54 am »
Well it looks like I made the next race, pretty alfatina'd but figure I can get it around the track to the finish line.

Get P1 again(not sure why as I am slow).  Pretty good race but about 5 laps in, someone bbbbblantanly cuts in on the corkscrew forcing me off track with no sorry or anything.  I recover but get a warning and press on.  1-2 laps later I am removed due to not obeying the black flag and not doing a stop/go, why should I do a stop/go due to the mistake of someone else??

Post race results show me out due to tire??? WTF.  SR now at 3.67.

SR sounds like a great idea, but needs some work.

I will do a few TT tomorrow to get my SR up as racing online doesnt seem any more courteous than pubs in GTL/GTR2.

Gary

[SJ]Jett

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Re: My iRacing experiences
« Reply #19 on: July 13, 2008, 05:11:31 pm »
Have you done a Qualifying session at that track? Check the Grid tab when you get in the server next time and it will show you where you will be comparative to the others times. Also I had posted the rules relating to the incidents. The server does not assign blame so that is why you were given a black flag for cutting course I am sure when you went off. I assume that you actually read the Sporting Code to see the rules and how it applies to the racing. Remember this is to simulate a online racing career and is not just jumping in a GTR2 server and running for 20 minutes. It is different and that is why some are angry about the rules. You are also running in the Rookie races and as you progress up you will be placed with more competent and experienced drivers. Will it be perfect no..humans are involved and no one is perfect. I find some races are full of great, nice drivers and some are regular folks coming over and giving it a go.

Good luck.

[SJ]RockyC

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Re: My iRacing experiences
« Reply #20 on: July 13, 2008, 05:12:34 pm »
Well, I signed up, so I guess I just wait for an invite, correct?

[SJ]Jett

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Re: My iRacing experiences
« Reply #21 on: July 13, 2008, 05:16:59 pm »
Invites are still being sent out. iRacing is still in a Pre-release Candidate form. When iRacing is opened up to the General public could be later this month or next month. That build still won't be a final version but should be a upgrade from what we have currently. If you have signed up then you could get in before General signups depending on how long the list is. The next season starts in a few weeks.

[SJ]linklemming

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Re: My iRacing experiences
« Reply #22 on: July 13, 2008, 11:28:33 pm »
Have you done a Qualifying session at that track? Check the Grid tab when you get in the server next time and it will show you where you will be comparative to the others times. Also I had posted the rules relating to the incidents. The server does not assign blame so that is why you were given a black flag for cutting course I am sure when you went off. I assume that you actually read the Sporting Code to see the rules and how it applies to the racing. Remember this is to simulate a online racing career and is not just jumping in a GTR2 server and running for 20 minutes. It is different and that is why some are angry about the rules. You are also running in the Rookie races and as you progress up you will be placed with more competent and experienced drivers. Will it be perfect no..humans are involved and no one is perfect. I find some races are full of great, nice drivers and some are regular folks coming over and giving it a go.

Good luck.


Yes, I am familiar with the sporting code and the rules regarding incidents.  I am describing the experiences so others will understand.  I see what they are trying to accomplish with the SR rating but IMHO it needs some of work if it seems to be the fundamental concept of the experience.  I have a high enough rating to be in the advanced solstice but figured out I would just putz around in the rookie until I got my SR up over 4, also because incident reports are not allowed in the rookie class.

I also understand how the qualifying works but have not done it as so far I seem to be with people with similar skills.  I am only racing at about 80% right now so it doesnt really matter who I am with, I am just doing my time.

It just seems hit or miss on the people you are racing.  Most are great but there are those who are super timid and those who are very aggressive (although less so than on public servers).

Most of my experiences have been great.  I have done about 5 or so online races in the last two days and that is/was my only really bad experience.

Yeah I am sure it will get better when I get into the skippy.  I will be reporting my experiences when i arrive.

Gary


[SJ]Jett

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Re: My iRacing experiences
« Reply #23 on: July 14, 2008, 12:28:11 am »
Sorry Gary. I couldn't check your stats so I wasn't sure if you had run Q's or not. I was just trying to help if you hadn't seen where that info was..some hadn't.

All the best..hope to see you in the Skippy and Late Model races soon.

[SJ]linklemming

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Re: My iRacing experiences
« Reply #24 on: July 14, 2008, 01:39:53 am »
No problem.  Please don look at stats, they are embarrasing.

The timing of qualifying puts me off (10 minutes later than a race) so I have just be opting to race.

Actually had a good race today and was well matched.  Almost had another getoff in the corskcrew due to a pass but managed to keep it on track,

Got a 1:53 in TT and 1:54 in race.  Gotta get creative to squuuuueek out those seconds.

Sure do love the physics modeling, there is this bump exiting rainey curve that feels so real in the FFB, it feels like the rear suspension bottoms out over it.

SR of 3.8 now

Gary