Author Topic: more iRacing experiences and random chatting about dis and dat topid  (Read 6028 times)

[SJ]linklemming

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #50 on: August 10, 2008, 07:49:55 pm »


Rik you bugger, just above me in Laguna Time Trial.. the thing is youve done propably half the sessions i have. (at laguna i mean)  :grrr:

lol
[/quote]

I am really, really trying to sympathize here and its just not happening  lol lol

Its the same medicine you served us earlier this week lol lol

Gary

[SJ]T Hez

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #51 on: August 10, 2008, 08:03:16 pm »
I have to say I was a bit lucky with that TT  :)
I'm still making small mistakes and I can't seem to get the braking right.
I was hoping to steal some lines or whatever (anything really) from the guy that won that first race I was in as he was doing low 1:48s  :?:
That was until I realised there was no qualify before the race (mm, so that's where those qualifying sessions are meant for)... So I had to start last and surprisingly I wasn't able to catch him  lol

[SJ]Jarkko Rantajoki

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #52 on: August 10, 2008, 08:33:13 pm »
Well, pretty impressive with so little time playing the game nevertheless. :)

[SJ]Jett

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #53 on: August 10, 2008, 08:57:29 pm »
As John Henry said recently about the finish of the second season of iRacing
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"This is a milestone in the growing sport of internet racing,"


The sport of internet racing. This is the ground floor of something like this. Seems like an unique place to be and obviously it still is figuring out perfecting it. But what motorsport is perfect? Isn't it similar to F1 or Nascar where its one track for the week and thats it. I don't personally need more than that. I spent all last week working on the Skip Barber at Infineon and by the end of the week I had won some races and had improved my lap time down to 1.49 on occasion. In the past I would of raced whatever anyone was racing and never gotten good at any of them. I personally like the system because by the end of the week I can "see" the track before it gets to me. I think if we had F1 tracks that this system would be similar to what those real racers do.

I would like some other cars but if they are trying to replicate a real life career to online than this is a great system. Starting with slow cars and filtering out the crap drivers from good as you move up to faster and faster cars. I can see a leveling of talent already in the License C drivers. By the time the leveling up to a "B" License happens it will probably show dramatically the good from the backmarkers.  I will probably be a backmarker but I am using this to improve my race craft and its doing just that.

People seem to want faster cars sooner and all that seems to show is that they want to suck sooner. Most are people who think power will compensate for their complete lack of talent. Euro cars, american cars..whatever they have.. I have and will be mediocre at it. I just have figured that I don't have the guts to try and race at the absolute limit. Will I bitch and moan about Euro tracks or American tracks ..no ..I just want accurate tracks instead of some crap made by a 14 year old with Sandbox. I don't need fake car "physics" made by a guy reading off a wikipedia page and updating it every other week and calling it "Real". So far we have had very full fields and thats good enough for me to see that changing mods and physics packs every other day sucks the life out of any competitive league more than anything else.

Is there other stuff they could improve..sure. Will I bitch and moan..probably not. I have had great races with full fields and its teaching me how to be a better driver. I have lots to work to do for my "online career" and this seems like a great tool. I actually work on getting faster, running better lines and being careful of others more than I had previously.


Marcus

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #54 on: August 10, 2008, 09:05:31 pm »
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People seem to want faster cars sooner and all that seems to show is that they want to suck sooner


That's the truth.  It goes for me too.  I'm not ready for the skippy :(  So I've decided to go back to the Advanced Solstice for this season.  I can't get a TT in the Skip without losing some SR.  So I'm going the safe route.  Still should be fun though.

[SJ]Jarkko Rantajoki

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #55 on: August 10, 2008, 09:15:12 pm »
Will I bitch and moan about Euro tracks or American tracks ..no ..


Well maybe its because of the fact that the game is filled with American tracks (and cars) for American tastes, most of these cars appeal to me very little (only car that really is for my taste is the Legends), its not moaning its MORE THAN ACCEPTABLE to hope for content of wider variety, not moaning or bitching.
It would be like best possible news for me if they decide to bring few good european tracks and bit more "international" type of race cars..

[SJ]Cato Larsen

  • God of rFactor
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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #56 on: August 10, 2008, 10:01:06 pm »
I will not take that comment at me, but nevertheless I never mentioned anything about faster cars. I never liked fast cars per se. I said in my comment that I love touring cars.
A good track is a good track wherever it is located. But this is american only. All good. I like Laguna.
Good enough. I am sure you feel that people suck faster the faster they drive.
I feel a bit offended. On the behalf of the mediocre part of simracing, wich I am clearly part of.

A few comments on that I and maybe some other would like this game to xpand beyond the borders of america is not bad is it? I like all the aspects of this game and I love the physics and the laserbuild tracks.

I am sure that there is shitload of things build for lets say rFactor, by a 14 year old kid. I have never raced them I think, but there is also lots of damn fine things made for most of the sims around. Wich I guess got you and the rest of us here in the first place.
iRacing is a damn fine concept gamewise. Moneywise I have stated my case long time ago.

I just hope that it will xpand.
Ovals... fine, I never liked ovals and even the damn fine sportsmanship people in here shows, do not make me wanna change my mind.
Legends on road. I would love to.
People are different. Thats it. and critisisme will always be there. In here I have seen nothing but good critisisme, and I hope iRacing have people snooping around to find all the talk about their product. It will only improve their stuff.

BTW, who the hell is bitching and moaning. I have not seen anybody.

Night folks. see ya in a week.
« Last Edit: August 10, 2008, 10:04:08 pm by [SJ]notsofrisk »

[SJ]Jarkko Rantajoki

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #57 on: August 10, 2008, 10:08:30 pm »
Have a nice vacation m8.

Had a crap race.. well.. my racing was actually pretty good. In the advanced Solstice.
Started 9th, made my way up to 2nd.. two laps to go.. some lapped traffic spun.. i slowly try to avoid, but his car slides right into me, nothing i could do anymore at that point. Not huge speed, but totalled my car.. quickly towed into pits.. finished 5th.. ridiculously unfair this game sometimes.. You do a great race, somebody else fucks up, ruins your race and awards you with a loss of SR too.. but i guess thats racing, eh?
Anyway feel bad enough about it not to touch the game anymore tonight, and in fact propably spend rest of the night fucking and sleeping, if straight languange is allowed.

[SJ]Jett

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #58 on: August 10, 2008, 10:44:47 pm »
the bitching and moaning comment wasn't directed towards anyone. I was just using an expression I use a lot in regards to this. Sorry if you took it that way.

[SJ]linklemming

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #59 on: August 10, 2008, 10:49:49 pm »
I for one am not looking for faster cars in this sim.  I would like to see more variety though like GTL like cars and not even the fast ones, something equivalent to the TC-65 class in GTL.  My purpose in all of this sim stuff is to better my racecraft as well and frankly any car with more than a 1hp/10lb teaches me no skills I can use in real life.

1 lap in the radical convinced me of that lol

I am really liking the challenge of the skippy at VIR full.  I should probably still be in the solstice but I just cant do it.  Would rather be at the back in the skippy than up front in the solstice.  Only in the 16's now and hope to see 14's by the end of the week.

I love the 1 week format and the fact that I can do so much online racing.  I really enjoy just being on the track with real folk and learning from them.  Its hard to race AI anymore.

Problem I always had with GTL, GTR2 yada...yada is there was hardly anybody on when I was in the mood to race.  When I would find a place, it seemed to be full of wreckers.

iRacing has fixed this aspect quite well, its not perfect but its the best pickup racing to be had.

Gary

« Last Edit: August 11, 2008, 03:03:53 am by [SJ]linklemming »

[SJ]Cato Larsen

  • God of rFactor
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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #60 on: August 10, 2008, 11:30:31 pm »
the bitching and moaning comment wasn't directed towards anyone. I was just using an expression I use a lot in regards to this. Sorry if you took it that way.


did not take it like that. just wanted to clearify. and also make clear what I meant for others who read it.
I could have guessed what you ment, but well. you know. we do not all think alike.

[SJ]Kristof Huyck

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #61 on: August 11, 2008, 01:52:19 am »
Will I bitch and moan about Euro tracks or American tracks ..no ..


Well maybe its because of the fact that the game is filled with American tracks (and cars) for American tastes, most of these cars appeal to me very little (only car that really is for my taste is the Legends), its not moaning its MORE THAN ACCEPTABLE to hope for content of wider variety, not moaning or bitching.
It would be like best possible news for me if they decide to bring few good european tracks and bit more "international" type of race cars..


I agree with Jarkko, while I like Laguna Seca, there are very few American tracks I like and there are almost no American cars that appeal to me (and for sure not the Solstice  :grrr:). What I, and I think many European guys with me, want to see is fine European tracks (Spa anyone  :?:  :)) and European cars (BMW, Porsche, ...) and/or Japanese cars and Asian tracks for some extra variety.

And I also agree with Rik, the penalty system is far from perfect.

Third negative point I've got is that the brake pedal sensitivity is by default bad (I only need 1/3 of my pedal...) and that you can't change it yourself  :?: that's unacceptable imo, I really hope they 'fix' it asap.

Aside those negatives I do enjoy the game so far.  :)

[SJ]linklemming

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #62 on: August 11, 2008, 03:06:42 am »
Well actually you can change the brake sensitivity thru DIView.  Go to rscnet.org under the Cannon SImulation Tech vendor area and it is explained.  I am considering doing it tomorrow.

Funny thing, people complain about that in Historix and I was one of them......but its not at all like this game.

Gary

[SJ]AlarmedBread

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Re: more iRacing experiences and random chatting about dis and dat topid
« Reply #63 on: August 11, 2008, 09:24:17 am »
The problem is 99% of our brake use in sims is based on travel not pressure so we don't feel what is happening and are used to using all the travel in some car with big fat tires and brakes in another game. I'm guilty of this too, and since most of our pedal setups are completely unrealistic, it's not hard to see where problems start to happen on some cars. It's like we have way to big of a brake booster and master cylinder that our brakes feel super soft and spongy but are overpowering the calipers and locking up all the time. There are some ways to 'fix' it, with my pedals I use brake fluid for feel, so if I push down the pedal as hard as I can when calibrating (which you need to do EVERY time you plug in the wheel, push all pedals through their ranges) it works out ok since I won't be stomping that hard and my 'normal' feel is around 80% of the brakes in this game which has me just about locking up the front wheels in the solstice.

I too would like to see more variety in cars, touring cars especially would be great. Maybe some club racing classes like scca IP and such too with a few makes. Tracks I am pretty happy with, they have VIR which is an excellent track and will take anyone a lifetime to master. Still there are plenty of tracks both NA and the rest of the world I would love to have. Easy to see how expensive a prospect it will be for them to get permissions and then get their people and equipment out there to get the data required to make it though. Personally I think there are dozens of NA tracks that need to be made before going to europe, but since sim racing and motorsports as a whole are more popular over there it is in the sims best interest to cater to those tastes a bit too. I hope they don't just use 'big name' facilities, I think that is a real shame because there are plenty of no-name tracks out there that are tons of fun, but not suitable for fast open wheelers, so I doubt if we will see many of those.

Sim racing also makes everyone greedy as far as tracks and cars go. Normal people and most real non-professional racers do not have such luxuries unless they are loaded. I personally have 4 road courses (mid america, hastings, gateway) and 4 dirt ovals within a reasonable 3hours drive, this is a lot by any standard. I also only have one car to drive (well, one for road and one for oval). In sim racing though you get unlimited track time, so it's easy to get worn out. Instead of having every other weekend at a track (if you could afford it) and running only a couple hours a day usually (if you can afford the tires and brakes etc.).

This coming from someone who hasn't yet bought any new tracks or cars, still working on getting the default stuff down. :)