well a quick google search shows a heap of issues with the Sapphire cards

but - I'd suggest having a look at that "paged pool memory" section on the link above.
P.S I take no responsibility for what you change

Paged Pool Memory Issues (Looping Sound Crash)
These crashes are most commonly a result of running out of a special type of memory called paged pool memory. Paged pool memory is allocated by the OS kernel for use in applications such as Direct3D resources. Running out of paged pool memory can result in Direct3D crashes (a.k.a. game crashes) and in the Steam.exe process using 100% of the processor. In some cases you may get an error message stating there is an issue with paged pool memory and/or there will be black textures and missing models. In most cases, you will not see any such error message - your game will simply crash and the sound will loop.